Website powered by

Wood floor - Substance Designer

Here is a wooden material I made for my project How I Met Your Mother. After realizing the basic pattern (wood pattern added to the plank pattern) to create the height and the normal map, I realized some masks that I used for the albedo and roughness. All this added to the normal map, and there it is!

Pattern breackdown

Pattern breackdown

Albedo breackdown

Albedo breackdown

Roughness breackdown

Roughness breackdown

Graph

Graph